This week we’re reviewing Resident Evil (2026). We examine how Zach Cregger recreates survival-horror gameplay, unpack Austin Abrams’ frantic everyman performance, and dissect the film’s practical creature effects and body horror. In this episode's b-side, we consider which games should be adapted to film next. This episode contains spoilers, beginning at 35:17.
Mentioned in the Episode
Watch the Film
Resident Evil (2026)
Related Episodes
242: Resident Evil (2002)
244: Barbarian (2022)
405: Weapons (2025)
137: The Thing (1982 vs. 2011)
069: The Faculty (1998)
268: Evil Dead Rise (2023)
110: Ready or Not (2019)
179: Halloween Kills (2021)
250: The Mean One (2022)
389: Until Dawn (2025)
299: Five Nights at Freddy’s (2023)
Main Episode
Zach Cregger’s ‘Resident Evil’ Features a 2,000 Pound Practical Monster Puppet Built By a SFX Legend
The Right Way to Adapt a Video Game
Resident Evil Q&A: Director Zach Cregger Shares Inspirations and a New Film Teaser
Train to Busan (2016)
The Exorcist (1973)
B-side
Dead Space
Death Troopers
Dead by Daylight
The Dark Pictures Anthology
The Quarry
Amnesia: The Dark Descent
MADiSON
Alan Wake
Phasmophobia
Friday the 13th: The Game
Halloween: The Game
Mortal Kombat
Fallout
BioShock
Minecraft
The Sims Movie
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